Quick sketch of a girl and her coffee. :)
Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts
Thursday, February 27, 2014
Friday, December 20, 2013
Not-so-Monthly Maps II
Well, I think my idea of
having a monthly post about maps was well intentioned, but isn't
something I'm going to be able to continue, at least on a consistent monthly basis. I've discovered that I've been spending way too much time working on maps, and I've completely neglected to do other art. I love making maps, but right now I don't have the time needed for them and my other existing art projects.
That being said, here are a few maps from a little while ago. They're all a bit different from each other stylistically, and I'm not entirely sure what I think about them yet. I was trying to experiment a bit with how I draw in order to figure out what I like and what I think works for me.
The first map was entirely an excuse to try drawing trees in a different way than I normally approach them. I think I like the effect but I won't know for sure until I explore that route a little more in some bigger maps.
The only thing about the second map that's different than the way I usually draw dungeon maps is the trees just outside the cave. I think I need to come up with some better trees :P
The purpose of the third map was to come up with a way of drawing waterfalls. I like the way that one worked out.
The last map was really fun to make, but I'm not sure how successful it is in conveying that it's a multi tiered city. I haven't figured out a good way of showing elevations in maps that are so small and so dense. It's also a bit hard to see some of the tunnels, and to make out what's going on without having to stare at the image for a bit. I'm sure drawing bigger would definitely help with some of that.
That being said, here are a few maps from a little while ago. They're all a bit different from each other stylistically, and I'm not entirely sure what I think about them yet. I was trying to experiment a bit with how I draw in order to figure out what I like and what I think works for me.
The first map was entirely an excuse to try drawing trees in a different way than I normally approach them. I think I like the effect but I won't know for sure until I explore that route a little more in some bigger maps.
The only thing about the second map that's different than the way I usually draw dungeon maps is the trees just outside the cave. I think I need to come up with some better trees :P
The purpose of the third map was to come up with a way of drawing waterfalls. I like the way that one worked out.
The last map was really fun to make, but I'm not sure how successful it is in conveying that it's a multi tiered city. I haven't figured out a good way of showing elevations in maps that are so small and so dense. It's also a bit hard to see some of the tunnels, and to make out what's going on without having to stare at the image for a bit. I'm sure drawing bigger would definitely help with some of that.
Tuesday, October 22, 2013
Monthly Maps I
I've decided that since I like drawing maps so much, I'm going to try to do a monthly post about some of my maps.
Here's a couple maps of some coastal areas that I drew not too long ago. They are both drawn in a moleskin sketchbook using micron pens sizes 005 and 01.
Here's a couple maps of some coastal areas that I drew not too long ago. They are both drawn in a moleskin sketchbook using micron pens sizes 005 and 01.
Friday, September 27, 2013
A Few More Octopuses
Labels:
art,
brush pen,
concept art,
doodle,
drawing,
illustration,
marker,
micron pen,
moleskine,
octopus,
pen,
sketch,
sketch blog,
sketchbook,
small
Thursday, September 26, 2013
Quick Octopus Sketches
Labels:
art,
brush pen,
concept art,
doodle,
drawing,
illustration,
marker,
micron pen,
moleskine,
octopus,
pen,
sketch,
sketch blog,
sketchbook,
small
Thursday, December 27, 2012
Girl Sketch II
Here's a couple images of a quick girl sketch I just made. The first pic is a photo of my initial sketch. The second is the same drawing, but refined a bit more. Not too much though, since I sometimes have the bad habit of overworking my drawings and accidentally destroying them. :P
Labels:
art,
concept art,
doodle,
drawing,
female,
girl,
illustration,
in progress,
pencil,
photo,
sketch,
sketchbook,
small
Monday, October 22, 2012
Sylvari Underpainting Update
Haven't had much chance to work on this in the last little while, but the underpainting is now almost done :)
Looking forward to doing more work on this painting!
Looking forward to doing more work on this painting!
Labels:
art,
character,
concept art,
elf,
fantasy,
female,
girl,
glaze,
Guild Wars 2,
GW2,
illustration,
in progress,
nymph,
oil painting,
painting,
pencil,
Sylvari,
video game,
wood elf
Sunday, October 7, 2012
Harpies!
A couple harpy sketches, the latest installment of me drawing lovely looking creatures that would happily kill you if you met them...
Labels:
art,
babe,
character,
concept art,
drawing,
dungeons and dragons,
fantasy,
female,
girl,
harpies,
harpy,
illustration,
in progress,
pencil,
sketch
Tuesday, September 11, 2012
Traditional Oil Painting Time!
I've decided that it's time to break out the oil paints and try to do a portrait. Since I'm on a bit of a Guild Wars 2 kick right now, I decided to paint a Sylvari. Still finishing off the underpainting, but here's my progress so far:
Labels:
art,
character,
concept art,
elf,
girl,
glaze,
Guild Wars 2,
GW2,
illustration,
in progress,
nymph,
oil painting,
painting,
pencil,
sketch,
Sylvari,
underpainting,
video game,
winsor and newton,
wood elf
Tuesday, August 28, 2012
Sylvari Sketch
I started playing Guild Wars 2 over the weekend and particularly liked the look of the Sylvari race. I especially liked the branch hair option on the females.
Labels:
art,
concept art,
drawing,
druid,
elf,
female,
girl,
Guild Wars 2,
GW2,
illustration,
pencil,
sketch,
Sylvari,
video game,
wood elf
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